{"id":79,"date":"2011-05-18T13:18:00","date_gmt":"2011-05-18T13:18:00","guid":{"rendered":"https:\/\/sgc.gamelab.ch\/?p=79"},"modified":"2025-05-27T13:19:33","modified_gmt":"2025-05-27T13:19:33","slug":"die-sicht-einer-zombiehorde-dario-hardmeier","status":"publish","type":"post","link":"https:\/\/sgc.gamelab.ch\/?p=79","title":{"rendered":"Die variable Sicht einer Zombiehorde (Dario Hardmeier)"},"content":{"rendered":"\n<p>[Kein Bild vorhanden]<\/p>\n\n\n\n<p>Jack Bernina <\/p>\n\n\n\n<p>Dario Hardmeier entwickelte die Sicht einer Zombiehorde. Jeder Zombie hat einen kleinen Teil des Bildschirms den man sieht. Sind die Zombies weit auseinanders sieht man fast nichts, kommen sie allerdings zusammen, so ist recht gut ein Blick auf die Welt erfassbar.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>[Kein Bild vorhanden] Jack Bernina Dario Hardmeier entwickelte die Sicht einer Zombiehorde. Jeder Zombie hat einen kleinen Teil des Bildschirms den man sieht. Sind die Zombies weit auseinanders sieht man fast nichts, kommen sie allerdings zusammen, so ist recht gut &hellip; <a href=\"https:\/\/sgc.gamelab.ch\/?p=79\">Weiterlesen <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-79","post","type-post","status-publish","format-standard","hentry","category-uncategorized"],"_links":{"self":[{"href":"https:\/\/sgc.gamelab.ch\/index.php?rest_route=\/wp\/v2\/posts\/79","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/sgc.gamelab.ch\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/sgc.gamelab.ch\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/sgc.gamelab.ch\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/sgc.gamelab.ch\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=79"}],"version-history":[{"count":3,"href":"https:\/\/sgc.gamelab.ch\/index.php?rest_route=\/wp\/v2\/posts\/79\/revisions"}],"predecessor-version":[{"id":82,"href":"https:\/\/sgc.gamelab.ch\/index.php?rest_route=\/wp\/v2\/posts\/79\/revisions\/82"}],"wp:attachment":[{"href":"https:\/\/sgc.gamelab.ch\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=79"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/sgc.gamelab.ch\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=79"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/sgc.gamelab.ch\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=79"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}